add_libc_fuzzer( uint_fuzz SRCS uint_fuzz.cpp DEPENDS libc.src.__support.big_int ) add_libc_fuzzer( hashtable_fuzz SRCS hashtable_fuzz.cpp DEPENDS libc.src.__support.HashTable.table ) add_libc_fuzzer( hashtable_opt_fuzz SRCS hashtable_fuzz.cpp DEPENDS libc.src.__support.HashTable.table COMPILE_OPTIONS -D__LIBC_EXPLICIT_SIMD_OPT ) # TODO: FreeListHeap uses the _end symbol which conflicts with the _end symbol # defined by GPU start.cpp files so for now we exclude this fuzzer on GPU. if(LLVM_LIBC_FULL_BUILD AND NOT LIBC_TARGET_OS_IS_GPU) add_libc_fuzzer( freelist_heap_fuzz SRCS fake_heap.s freelist_heap_fuzz.cpp DEPENDS libc.src.__support.freelist_heap ) # TODO(#119995): Remove this once sccache on Windows no longer requires # the use of -DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=Embedded. get_fq_target_name(freelist_heap_fuzz freelist_heap_fuzz_target_name) set_target_properties( ${freelist_heap_fuzz_target_name} PROPERTIES MSVC_DEBUG_INFORMATION_FORMAT "" ) endif()